Others will see you hunting down opponents in a massive arena. Some modes will see you chasing enemy cars, aiming to take them out in order to extend your time. You'll also do more than just racing in Cars 2. Instead of dropping banana skins, you'll squirt oil slicks. Instead of flinging turtle shells at your opponents, you'll fire machine guns. The game does very little to advance the familiar genre, but is good enough to stand side-by-side with Nintendo's mega-franchise. It means Avalanche has been able to focus on making a game, rather than shoe-horning the events of the movie into a slew of disparate gameplay sequences.Īt its very core, Cars 2 is a kart-racer taking inspiration from the Mario Kart series. Outside of a few short (and genuinely humorous cut-scenes) there isn't much of a story at all in Cars 2. Leaving the story-telling to the masters at Pixar, Cars 2: The Video Game drops the movie's narrative in favour of a sequence of top-secret training missions at the Command Headquarters for Recon Operations & Motorized Espionage (or C.H.R.O.M.E). Coming from the same studio, Cars 2 is a touch less ambitious than Avalanche's previous outing, but it's still packed with polish and good ideas. Last year's Toy Story 3 was a confident release, providing the perfect accompaniment to the massive Pixar summer blockbuster. With an expansive and likable roster of characters, Cars 2: The Video Game is a decent alternative to Mario Kart, though the game's limited array of tracks and circuits leave it a little short on gas.ĭisney Interactive's relationship with Avalanche Studios has eschewed the typical expectations of licensed movie releases. The game's kart-racing fundamentals are fluid and enjoyable, especially when experienced in multiplayer.
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